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sittichok Ouamsiri
2026-06-12 21:55:03 +07:00
commit 835475ac86
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//! Showdown backend: WebSocket rooms held entirely in memory, plus static
//! file serving for the built frontend. No database — a room lives exactly
//! as long as someone has it open. See ../PROTOCOL.md for the wire format.
mod room;
mod ws;
use std::env;
use std::path::PathBuf;
use axum::routing::get;
use axum::Router;
use tower_http::services::{ServeDir, ServeFile};
use crate::room::Rooms;
#[tokio::main]
async fn main() {
let rooms = Rooms::default();
let static_dir =
PathBuf::from(env::var("STATIC_DIR").unwrap_or_else(|_| "../frontend/dist".into()));
// Unknown paths fall back to index.html so deep links like /room/abc work.
let spa = ServeDir::new(&static_dir).fallback(ServeFile::new(static_dir.join("index.html")));
let app = Router::new()
.route("/ws/room/{room_id}", get(ws::ws_handler))
.fallback_service(spa)
.with_state(rooms);
let port: u16 = env::var("PORT").ok().and_then(|p| p.parse().ok()).unwrap_or(8080);
let listener = tokio::net::TcpListener::bind(("0.0.0.0", port))
.await
.expect("failed to bind port");
println!("🤠 Showdown saloon open at http://localhost:{port}");
println!(" serving frontend from {}", static_dir.display());
axum::serve(listener, app).await.expect("server error");
}